GW has graced us with their rules wisdon after only 7 months for the Nids. So go get them and lets discuss.
First thing to note is that they are actually self contradictory. For Blind Rampage for tyrant guards, they say that if the tyrant is killed in the combat before the tyrant guard have gone they do not get the bonus from the furious charge rule they just got but for the Blood Angels they say that you check the range to the priest for the furious charge when you make the attacks. Those seem to be apply the opposite standard to the same rule. Fail.
Essentially they have also declared that while models my shoot out of vehicles with firepoints, use psychic powers out of vehicles(firepoint for LOS needing power but no firepoint for other powers), and generate area type special affects out of vehicles measured from the hull (thus increasing the range by several inches) you can essential make no affect on those models without a special rule that says you can. Pretty Lame. So you thought you had psychic defenses well I will just stay in my transport and do it out of it. Interesting does a psychic hood affect models operating out of a transport. Nothing the nids have other than Sarge is acting funny does. Fail.
And Not that Nids have many ICs but they cannot get into Spores and you cannot send in empty spores so they lack many of the nice features of normal drop pods.
Lash whips apparently take priority over other wargear and act first allowing the other wargear to have affect so Banshees are still I10 versus them.
While some of the stuff seems fine many continue GW bad rules decisions from recent years. Also still no clarity on the confusing wording of the Hive Guard and coversaves. Also they say that Doom and Mawlocs allow cover saves but do not give a good idea of what standard to use. Logic says doom is a shooting type attack but mawloc is more like a barrage.