Wednesday, June 30, 2010
GW on Witch and Daemon Hunters
Three posts in one day. That is like half my monthly output.
Nid and Blood Angel FAQs are Up
First thing to note is that they are actually self contradictory. For Blind Rampage for tyrant guards, they say that if the tyrant is killed in the combat before the tyrant guard have gone they do not get the bonus from the furious charge rule they just got but for the Blood Angels they say that you check the range to the priest for the furious charge when you make the attacks. Those seem to be apply the opposite standard to the same rule. Fail.
Essentially they have also declared that while models my shoot out of vehicles with firepoints, use psychic powers out of vehicles(firepoint for LOS needing power but no firepoint for other powers), and generate area type special affects out of vehicles measured from the hull (thus increasing the range by several inches) you can essential make no affect on those models without a special rule that says you can. Pretty Lame. So you thought you had psychic defenses well I will just stay in my transport and do it out of it. Interesting does a psychic hood affect models operating out of a transport. Nothing the nids have other than Sarge is acting funny does. Fail.
And Not that Nids have many ICs but they cannot get into Spores and you cannot send in empty spores so they lack many of the nice features of normal drop pods.
Lash whips apparently take priority over other wargear and act first allowing the other wargear to have affect so Banshees are still I10 versus them.
While some of the stuff seems fine many continue GW bad rules decisions from recent years. Also still no clarity on the confusing wording of the Hive Guard and coversaves. Also they say that Doom and Mawlocs allow cover saves but do not give a good idea of what standard to use. Logic says doom is a shooting type attack but mawloc is more like a barrage.
Mk I Mars Warhound Titans
Today we have the original warhounds. They have a curved shape to them so they are Mars style. Very animallistic crew compartment and chaos like spikes regardless of loyalist of chaos forces. While I like the new designs from Forge World for the 28 mm scale the current GW design is just dreadful compared to these classic pieces.
Legs are 1 piece and used to have a mounting peg that got broken off so I will have to add some pins to get a good mount probably.
The standard weapons are vulcan megabolter and plasma blastgun but this set I got had 2 turbo lasers instead of the plasma blastguns so I will just have to count as for regular games with these guys. Epic does not do WYSIWYG rules so generally as long as something is not a legal choice in your list then you can count it as a something else that is a choice. This weapon configuration is legal in a Titan Legion list though.
All the parts for 2 together including little rings that help the torsos mount to the legs. Overall the only part of the look that has always been strange is that the guns mount so far back on the torso but that is probably a balance thing. I think these are the same scale weapons as found on the Reavers.
Monday, June 28, 2010
Forge World Reaver
Saturday, June 26, 2010
Epic Eldar: Scorpion with Funny Hex Pattern
So I got this scorpion super heavy tank a little while ago for my very fledgling eldar force. Seems to have a funny hex pattern on it.
Some of the other Eldar stuff like the flyers have a hex pattern but I have never seen it on the super heavies. The current version does not have it and neither does the one shown on epicollector.
Anyone got any ideas if this is a legit GW mini.
Saturday, June 19, 2010
Epic: Old Style Whirlwinds
Metal versions of old Rhino chassis with a very square launcher.