So it is the start of a new season of pro football here in the States. 
 Now I am a Fantasy Football fan, so lets look at what it takes to get 
started in Fantasy Football.  Of course, I am talking about Fantasy 
Football with elves and ogres not that stat compilation system that 
makes people watch tons of games because they have one of the players. 
The Blood Bowl game of Fantasy Football by Games Workshop is a great 
game.  It is really a game of resource allocation and risk management. 
 When do I use my blitz this turn? Who can I risk injury to by marking 
opponent players?  It has some random elements to it since pretty much 
anything you do can go wrong and end your turn but mitigates that nicely
 through the reroll system.  GW still sells the game but the cost is 
high for the components included and the plastic minis are pretty lame 
compared to what they have put of recently in their one off games or 
starter boxes.  Of course those minis were first produced in plastic 20 
years ago and GW has come a long way since then in terms of plastic 
model detail and appearance.  So if you are not going to get the box 
game from GW what do you need to get started?
Here is a nice list of the things you need:
Dice:
 You need Block dice, 6 siders, and an eight sider.  You can buy
 block dice but if you do not want to at first the block dice to standard 6 
sider conversion is 1=Attacker Down, 2=Both Down, 3-4=Push, 5=Defender Stumbles, 6=Defender Down.
Pitch: You need a 
board.  Now you can buy some pretty 
cool boards, or 
make your own.  Now 
you do not have to be that fancy but what is important is the gird size 
(how big are the squares) and pattern(how many squares wide, how many 
squares deep, how deep is the end zones, how wide are the wide zones) .  
 You can see the pattern here in my 
pitch post for the green regulation 
board.  You can start out with the pattern on cardboard or even a large 
dry erase board which you might already have a gird pattern on for DnD 
or something.-
Templates:  You need a passing, scatter, and throw-in templates.  All pretty easy to make on card board or card stock. The rules has pictures of the scatter and throw in templates that are really simple. For the passing template one you need to make sure it is 
scaled properly based on your grid size from your board.
Team:
  There are many 
great manufacturers of fantasy football teams.  I 
personally have mainly the GW teams since that is a 
collection and I 
really like the old second edition teams from the late 80's when I first
 started but some of the independents are now putting out really great 
looking teams but then generally cost about the same as the GW metal 
teams so there is not a cost savings.  You can also convert your own if 
you have any plastic fantasy miniatures around.  Here you can see my 
basic lizardman team where I just did weapon clips on fantasy models. 
 Then you can trade or buy partial spures (or sell partial spures) to get
 the cost of these down as you generally only need part of a GW box to 
make a certain type of player.  Most of the teams have about 4-5 
different types of players so you will need that many different styles 
for your conversion work.  Or you can use the base edge painting 
technique to mark what position players are if you want your team to 
have a very team look of all in the same uniform.  General conventions 
are Red=Blitzer, Green=Blocker, White=Thrower/Runner, Yellow=Catcher, 
and Grey=Lineman.
Opponent(s): You need to find
 an opponent but if you work together on the pitches and making the 
teams it can become a little club event.  
Now 
Go out and crack some skulls and bring glory to Nuffle.  If you find you
 like it I have some random extra Blood Bowl minis in 
my bargain bin on 
sale at very reasonable prices.  Someone just came along and cleaned me 
out of most of my 2nd edition stuff but I still have some other bits and
 pieces.